﻿using EventInput;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.Collections.Generic;
using System.Linq;

namespace Barotrauma
{

    public delegate void TextBoxEvent(GUITextBox sender, Keys key);

    public partial class GUITextBox : GUIComponent, IKeyboardSubscriber
    {        
        public event TextBoxEvent OnSelected;
        public event TextBoxEvent OnDeselected;
        
        bool caretVisible;
        float caretTimer;

        private readonly GUIFrame frame;
        private readonly GUITextBlock textBlock;
        private readonly GUIImage icon;

        public Func<string, string> textFilterFunction;

        public delegate bool OnEnterHandler(GUITextBox textBox, string text);
        public OnEnterHandler OnEnterPressed;
        
        public event TextBoxEvent OnKeyHit;

        public delegate bool OnTextChangedHandler(GUITextBox textBox, string text);
        /// <summary>
        /// Don't set the Text property on delegates that register to this event, because modifying the Text will launch this event -> stack overflow. 
        /// If the event launches, the text should already be up to date!
        /// </summary>
        public event OnTextChangedHandler OnTextChanged;

        public bool CaretEnabled { get; set; }
        public Color? CaretColor { get; set; }
        public bool DeselectAfterMessage = true;

        private int? maxTextLength;

        private int _caretIndex;
        public int CaretIndex
        {
            get { return _caretIndex; }
            set
            {
                if (value >= 0)
                {
                    _caretIndex = value;
                    caretPosDirty = true;
                }
            }
        }
        private bool caretPosDirty;
        protected Vector2 caretPos;
        public Vector2 CaretScreenPos => Rect.Location.ToVector2() + caretPos;

        private bool isSelecting;
        private string selectedText = string.Empty;
        private int selectedCharacters;
        private int selectionStartIndex;
        private int selectionEndIndex;
        private bool IsLeftToRight => selectionStartIndex <= selectionEndIndex;

        private readonly GUICustomComponent caretAndSelectionRenderer;

        private bool mouseHeldInside;

        private readonly Memento<string> memento = new Memento<string>();

        // Skip one update cycle, fixes Enter key instantly deselecting the chatbox
        private bool skipUpdate;

        public GUIFrame Frame
        {
            get { return frame; }
        }

        public GUITextBlock.TextGetterHandler TextGetter
        {
            get { return textBlock.TextGetter; }
            set { textBlock.TextGetter = value; }
        }

        private new bool selected;
        public new bool Selected
        {
            get
            {
                return selected;
            }
            set
            {
                if (!selected && value)
                {
                    Select();
                }
                else if (selected && !value)
                {
                    Deselect();
                }
            }
        }

        public bool Wrap
        {
            get { return textBlock.Wrap; }
            set
            {
                textBlock.Wrap = value;
            }
        }

        public GUITextBlock TextBlock
        {
            get { return textBlock; }
        }

        //should the text be limited to the size of the box
        //ignored when MaxTextLength is set or text wrapping is enabled
        public bool ClampText
        {
            get;
            set;
        }

        public int? MaxTextLength
        {
            get { return maxTextLength; }
            set
            {
                textBlock.OverflowClip = value != null;                
                maxTextLength = value;
                if (Text.Length > MaxTextLength)
                {
                    SetText(Text.Substring(0, (int)maxTextLength));
                }
            }
        }

        /// <summary>
        /// When enabled, clips the left side of the text if it's too long to fit in the box (i.e. allows you to enter longer texts without the text overflowing from the box).
        /// </summary>
        public bool OverflowClip
        {
            get { return textBlock.OverflowClip; }
            set { textBlock.OverflowClip = value; }
        }

        public override bool Enabled
        {
            get { return enabled; }
            set
            {
                enabled = frame.Enabled = textBlock.Enabled = value;
                if (icon != null) { icon.Enabled = value; }
                if (!enabled && Selected)
                {
                    Deselect();
                }
            }
        }

        public bool Censor
        {
            get { return textBlock.Censor; }
            set { textBlock.Censor = value; }
        }

        public override RichString ToolTip
        {
            get
            {
                return base.ToolTip;
            }
            set
            {
                base.ToolTip = textBlock.ToolTip = caretAndSelectionRenderer.ToolTip = value;
            }
        }

        public override GUIFont Font
        {
            get { return textBlock?.Font ?? base.Font; }
            set
            {
                base.Font = value;
                if (textBlock == null) { return; }
                textBlock.Font = value;
                imePreviewTextHandler.Font = Font;
            }
        }

        public override Color Color
        {
            get { return color; }
            set
            {
                color = value;
                textBlock.Color = color;
            }
        }

        public Color TextColor
        {
            get { return textBlock.TextColor; }
            set { textBlock.TextColor = value; }
        }

        public override Color HoverColor
        {
            get
            {
                return base.HoverColor;
            }
            set
            {
                base.HoverColor = value;
                textBlock.HoverColor = value;
            }
        }

        public Vector4 Padding
        {
            get { return textBlock.Padding; }
            set { textBlock.Padding = value; }
        }

        // TODO: should this be defined in the stylesheet?
        public Color SelectionColor { get; set; } = Color.White * 0.25f;

        public string Text
        {
            get
            {
                return textBlock.Text.SanitizedValue;
            }
            set
            {
                SetText(value, store: false);
                CaretIndex = Text.Length;
                OnTextChanged?.Invoke(this, Text);
            }
        }

        public string WrappedText
        {
            get { return textBlock.WrappedText.Value; }
        }

        public bool Readonly { get; set; }

        public override bool PlaySoundOnSelect { get; set; } = true;

        private readonly IMEPreviewTextHandler imePreviewTextHandler;

        public bool IsIMEActive => imePreviewTextHandler is { HasText: true };

        public GUITextBox(RectTransform rectT, string text = "", Color? textColor = null, GUIFont font = null,
                          Alignment textAlignment = Alignment.Left, bool wrap = false, string style = "", Color? color = null, bool createClearButton = false, bool createPenIcon = true)
            : base(style, rectT)
        {
            HoverCursor = CursorState.IBeam;
            CanBeFocused = true;

            this.color = color ?? Color.White;
            frame = new GUIFrame(new RectTransform(Vector2.One, rectT, Anchor.Center), style, color);
            GUIStyle.Apply(frame, style == "" ? "GUITextBox" : style);
            textBlock = new GUITextBlock(new RectTransform(Vector2.One, frame.RectTransform, Anchor.CenterLeft), text ?? "", textColor, font, textAlignment, wrap);
            imePreviewTextHandler = new IMEPreviewTextHandler(textBlock.Font);
            GUIStyle.Apply(textBlock, "", this);
            if (font != null) { textBlock.Font = font; }
            CaretEnabled = true;
            caretPosDirty = true;

            caretAndSelectionRenderer = new GUICustomComponent(new RectTransform(Vector2.One, frame.RectTransform), onDraw: DrawCaretAndSelection);

            int clearButtonWidth = 0;
            if (createClearButton)
            {
                var clearButton = new GUIButton(new RectTransform(new Vector2(0.6f, 0.6f), frame.RectTransform, Anchor.CenterRight, scaleBasis: ScaleBasis.BothHeight) { AbsoluteOffset = new Point(5, 0) }, style: "GUICancelButton")
                {
                    OnClicked = (bt, userdata) =>
                    {
                        Text = "";
                        frame.Flash(Color.White);
                        return true;
                    }
                };
                textBlock.RectTransform.MaxSize = new Point(frame.Rect.Width - clearButton.Rect.Height - clearButton.RectTransform.AbsoluteOffset.X * 2, int.MaxValue);
                clearButtonWidth = (int)(clearButton.Rect.Width * 1.2f);
            }

            var selfStyle = Style;
            if (selfStyle != null && selfStyle.ChildStyles.ContainsKey("textboxicon".ToIdentifier()) && createPenIcon)
            {
                icon = new GUIImage(new RectTransform(new Vector2(0.6f, 0.6f), frame.RectTransform, Anchor.CenterRight, scaleBasis: ScaleBasis.BothHeight) { AbsoluteOffset = new Point(5 + clearButtonWidth, 0) }, null, scaleToFit: true);
                icon.ApplyStyle(this.Style.ChildStyles["textboxicon".ToIdentifier()]);
                textBlock.RectTransform.MaxSize = new Point(frame.Rect.Width - icon.Rect.Height - clearButtonWidth - icon.RectTransform.AbsoluteOffset.X * 2, int.MaxValue);
            }
            Font = textBlock.Font;
            Enabled = true;

            rectT.SizeChanged += () =>
            {
                if (icon != null) { textBlock.RectTransform.MaxSize = new Point(frame.Rect.Width - icon.Rect.Height - icon.RectTransform.AbsoluteOffset.X * 2, int.MaxValue); }
                caretPosDirty = true;
            };
            rectT.ScaleChanged += () =>
            {
                if (icon != null) { textBlock.RectTransform.MaxSize = new Point(frame.Rect.Width - icon.Rect.Height - icon.RectTransform.AbsoluteOffset.X * 2, int.MaxValue); }
                caretPosDirty = true;
            };
        }

        private bool SetText(string text, bool store = true)
        {
            if (textFilterFunction != null)
            {
                text = textFilterFunction(text);
            }
            if (Text == text) { return false; }
            textBlock.Text = text;
            ClearSelection();
            if (Text == null) textBlock.Text = "";
            if (Text != "")
            {
                if (maxTextLength != null)
                {
                    if (textBlock.Text.Length > maxTextLength)
                    {
                        textBlock.Text = Text.Substring(0, (int)maxTextLength);
                    }
                }
                else if (!Wrap)
                {
                    while (ClampText && textBlock.Text.Length > 0 && Font.MeasureString(textBlock.Text).X * TextBlock.TextScale > (int)(textBlock.Rect.Width - textBlock.Padding.X - textBlock.Padding.Z))
                    {
                        textBlock.Text = Text.Substring(0, textBlock.Text.Length - 1);
                    }
                }
            }
            if (store)
            {
                memento.Store(Text);
            }
            return true;
        }

        private void CalculateCaretPos()
        {
            CaretIndex = Math.Clamp(CaretIndex, 0, textBlock.Text.Length);
            var caretPositions = textBlock.GetAllCaretPositions();
            if (CaretIndex >= caretPositions.Length)
            {
                throw new Exception($"Caret index was outside the bounds of the calculated caret positions. Index: {CaretIndex}, caret positions: {caretPositions.Length}, text: {textBlock.Text}");
            }
            caretPos = caretPositions[CaretIndex];
            caretPosDirty = false;
        }

        public void Select(int forcedCaretIndex = -1, bool ignoreSelectSound = false)
        {
            skipUpdate = true;
            if (memento.Current == null)
            {
                memento.Store(Text);
            }
            CaretIndex = forcedCaretIndex == - 1 ? textBlock.GetCaretIndexFromScreenPos(PlayerInput.MousePosition) : forcedCaretIndex;
            CalculateCaretPos();
            ClearSelection();
            bool wasSelected = selected;
            selected = true;
            GUI.KeyboardDispatcher.Subscriber = this;
            OnSelected?.Invoke(this, Keys.None);
            if (!wasSelected && PlaySoundOnSelect && !ignoreSelectSound)
            {
                SoundPlayer.PlayUISound(GUISoundType.Select);
            }
        }

        public void Deselect()
        {
            memento.Clear();
            selected = false;

            if (GUI.KeyboardDispatcher.Subscriber == this)
            {
                GUI.KeyboardDispatcher.Subscriber = null;
            }

            OnDeselected?.Invoke(this, Keys.None);
            imePreviewTextHandler.Reset();
        }

        public override void Flash(Color? color = null, float flashDuration = 1.5f, bool useRectangleFlash = false, bool useCircularFlash = false, Vector2? flashRectOffset = null)
        {
            frame.Flash(color, flashDuration, useRectangleFlash, useCircularFlash, flashRectOffset);
        }

        protected override void Update(float deltaTime)
        {
            if (!Visible) return;

            if (flashTimer > 0.0f) flashTimer -= deltaTime;
            if (!Enabled) { return; }

            if (skipUpdate)
            {
                skipUpdate = false;
                return;
            }

            bool isMouseOn = MouseRect.Contains(PlayerInput.MousePosition) && (GUI.MouseOn == null || (!(GUI.MouseOn is GUIButton) && GUI.IsMouseOn(this)));
            if (isMouseOn || isSelecting)
            {
                State = ComponentState.Hover;
                if (PlayerInput.PrimaryMouseButtonDown())
                {
                    mouseHeldInside = true;
                    Select();
                }
                else
                {
                    isSelecting = PlayerInput.PrimaryMouseButtonHeld();
                }
                if (PlayerInput.DoubleClicked())
                {
                    SelectAll();
                }
                if (isSelecting)
                {
                    if (!MathUtils.NearlyEqual(PlayerInput.MouseSpeed.X, 0))
                    {
                        CaretIndex = textBlock.GetCaretIndexFromScreenPos(PlayerInput.MousePosition);
                        CalculateCaretPos();
                        CalculateSelection();
                    }
                }
            }
            else
            {
                if ((PlayerInput.PrimaryMouseButtonClicked() || PlayerInput.SecondaryMouseButtonClicked()) && selected)
                {
                    if (!mouseHeldInside) { Deselect(); }
                    mouseHeldInside = false;
                }
                isSelecting = false;
                State = ComponentState.None;
            }

            if (mouseHeldInside && !PlayerInput.PrimaryMouseButtonHeld())
            {
                mouseHeldInside = false;
            }

            if (CaretEnabled)
            {
                HandleCaretBoundsOverflow();
                caretTimer += deltaTime;
                caretVisible = ((caretTimer * 1000.0f) % 1000) < 500;
                if (caretVisible && caretPosDirty)
                {
                    CalculateCaretPos();
                }
            }

            if (GUI.KeyboardDispatcher.Subscriber == this)
            {
                State = ComponentState.Selected;
                Character.DisableControls = true;
                if (OnEnterPressed != null &&  PlayerInput.KeyHit(Keys.Enter))
                {
                    OnEnterPressed(this, Text);
                }
            }
            else if (Selected)
            {
                Deselect();
            }

            textBlock.State = State;
        }

        private void HandleCaretBoundsOverflow()
        {
            if (textBlock.OverflowClipActive)
            {
                CalculateCaretPos();
                float left = textBlock.Rect.X + textBlock.Padding.X;
                if (CaretScreenPos.X < left)
                {
                    float diff = left - CaretScreenPos.X;
                    textBlock.TextPos = new Vector2(textBlock.TextPos.X + diff, textBlock.TextPos.Y);
                    CalculateCaretPos();
                }

                float right = textBlock.Rect.Right - textBlock.Padding.Z;
                if (CaretScreenPos.X > right)
                {
                    float diff = CaretScreenPos.X - right;
                    textBlock.TextPos = new Vector2(textBlock.TextPos.X - diff, textBlock.TextPos.Y);
                    CalculateCaretPos();
                }
            }
        }

        private void DrawCaretAndSelection(SpriteBatch spriteBatch, GUICustomComponent customComponent)
        {
            if (!Visible) { return; }
            if (!Selected) { return; }
            
            if (caretVisible)
            {
                GUI.DrawLine(spriteBatch,
                    new Vector2(Rect.X + (int)caretPos.X + 2, Rect.Y + caretPos.Y + 3),
                    new Vector2(Rect.X + (int)caretPos.X + 2, Rect.Y + caretPos.Y + Font.LineHeight * textBlock.TextScale - 3),
                    CaretColor ?? textBlock.TextColor * (textBlock.TextColor.A / 255.0f));
            }
            if (selectedCharacters > 0)
            {
                DrawSelectionRect(spriteBatch);
            }
        }

        private void DrawSelectionRect(SpriteBatch spriteBatch)
        {
            var characterPositions = textBlock.GetAllCaretPositions();
            (int startIndex, int endIndex) = IsLeftToRight
                ? (selectionStartIndex, selectionEndIndex)
                : (selectionEndIndex, selectionStartIndex);
            endIndex--;

            void drawRect(Vector2 topLeft, Vector2 bottomRight)
            {
                int minWidth = GUI.IntScale(5);
                if (OverflowClip) { topLeft.X = Math.Max(topLeft.X, 0.0f); }
                if (bottomRight.X - topLeft.X < minWidth) { bottomRight.X = topLeft.X + minWidth; }
                GUI.DrawRectangle(spriteBatch,
                    Rect.Location.ToVector2() + topLeft,
                    bottomRight - topLeft,
                    SelectionColor, isFilled: true);
            }
            
            Vector2 topLeft = characterPositions[startIndex];
            for (int i = startIndex+1; i <= endIndex; i++)
            {
                Vector2 currPos = characterPositions[i];
                if (!MathUtils.NearlyEqual(topLeft.Y, currPos.Y))
                {
                    Vector2 bottomRight = characterPositions[i - 1];
                    bottomRight += Font.MeasureChar(Text[i - 1]) * TextBlock.TextScale;
                    drawRect(topLeft, bottomRight);
                    topLeft = currPos;
                }
            }
            Vector2 finalBottomRight = characterPositions[endIndex];
            if (Text.Length > endIndex)
            {
                finalBottomRight += Font.MeasureChar(Text[endIndex]) * TextBlock.TextScale;
            }
            drawRect(topLeft, finalBottomRight);
        }

        public void ReceiveTextInput(char inputChar)
        {
            ReceiveTextInput(inputChar.ToString());
        }

        public void ReceiveTextInput(string input)
        {
            if (Readonly) { return; }
            if (selectedCharacters > 0)
            {
                RemoveSelectedText();
            }
            using var _ = new TextPosPreservation(this);
            if (SetText(Text.Insert(CaretIndex, input)))
            {
                CaretIndex = Math.Min(Text.Length, CaretIndex + input.Length);
                OnTextChanged?.Invoke(this, Text);
                imePreviewTextHandler?.Reset();
            }
        }

        private readonly ref struct TextPosPreservation
        {
            private readonly GUITextBox textBox;
            private GUITextBlock textBlock => textBox.TextBlock;
            private readonly bool wasOverflowClipActive;
            private readonly Vector2 textPos;

            public TextPosPreservation(GUITextBox tb)
            {
                textBox = tb;
                wasOverflowClipActive = tb.TextBlock.OverflowClipActive;
                textPos = tb.TextBlock.TextPos;
            }
            
            public void Dispose()
            {
                if (textBlock.OverflowClipActive && wasOverflowClipActive && !MathUtils.NearlyEqual(textBlock.TextPos, textPos))
                {
                    textBlock.TextPos = textPos;
                }
            }
        }

        public void ReceiveCommandInput(char command)
        {
            if (IsIMEActive) { return; }

            if (Text == null) { Text = ""; }

            // Prevent alt gr from triggering any of these as that combination is often needed for special characters
            if (PlayerInput.IsAltDown()) { return; }

            switch (command)
            {
                case '\b' when !Readonly: //backspace
                {
                    using var _ = new TextPosPreservation(this);
                    if (PlayerInput.KeyDown(Keys.LeftControl) || PlayerInput.KeyDown(Keys.RightControl))
                    {
                        SetText(string.Empty, false);
                        CaretIndex = Text.Length;
                    }
                    else if (selectedCharacters > 0)
                    {
                        RemoveSelectedText();
                    }
                    else if (Text.Length > 0 && CaretIndex > 0)
                    {
                        CaretIndex--;
                        SetText(Text.Remove(CaretIndex, 1));
                        CalculateCaretPos();
                        ClearSelection();
                    }
                    OnTextChanged?.Invoke(this, Text);
                    break;
                }
                case (char)0x3: // ctrl-c
                    CopySelectedText();
                    break;
                case (char)0x16 when !Readonly: // ctrl-v
                    string text = GetCopiedText();
                    RemoveSelectedText();
                    if (SetText(Text.Insert(CaretIndex, text)))
                    {
                        CaretIndex = Math.Min(Text.Length, CaretIndex + text.Length);
                        OnTextChanged?.Invoke(this, Text);
                    }
                    break;
                case (char)0x18: // ctrl-x
                    CopySelectedText();
                    if (!Readonly)
                    {
                        RemoveSelectedText();
                    }
                    break;
                case (char)0x1: // ctrl-a
                    if (PlayerInput.IsCtrlDown())
                    {
                        SelectAll();
                    }
                    break;
                case (char)0x1A when !Readonly && !SubEditorScreen.IsSubEditor(): // ctrl-z
                    text = memento.Undo();
                    if (text != Text)
                    {
                        ClearSelection();
                        SetText(text, false);
                        CaretIndex = Text.Length;
                        OnTextChanged?.Invoke(this, Text);
                    }
                    break;
                case (char)0x12 when !Readonly && !SubEditorScreen.IsSubEditor(): // ctrl-r
                    text = memento.Redo();
                    if (text != Text)
                    {
                        ClearSelection();
                        SetText(text, false);
                        CaretIndex = Text.Length;
                        OnTextChanged?.Invoke(this, Text);
                    }
                    break;
            }
        }

        public void ReceiveEditingInput(string text, int start, int length)
        {
            if (string.IsNullOrEmpty(text))
            {
                imePreviewTextHandler.Reset();
                return;
            }

            imePreviewTextHandler.UpdateText(text, start, length);
        }

        public void ReceiveSpecialInput(Keys key)
        {
            if (IsIMEActive) { return; }

            switch (key)
            {
                case Keys.Left:
                    if (isSelecting)
                    {
                        InitSelectionStart();
                    }
                    CaretIndex = Math.Max(CaretIndex - 1, 0);
                    caretTimer = 0;
                    HandleSelection();
                    break;
                case Keys.Right:
                    if (isSelecting)
                    {
                        InitSelectionStart();
                    }
                    CaretIndex = Math.Min(CaretIndex + 1, Text.Length);
                    caretTimer = 0;
                    HandleSelection();
                    break;
                case Keys.Up:
                    if (isSelecting)
                    {
                        InitSelectionStart();
                    }
                    float lineHeight = Font.LineHeight * TextBlock.TextScale;
                    int newIndex = textBlock.GetCaretIndexFromLocalPos(new Vector2(caretPos.X, caretPos.Y - lineHeight * 0.5f));
                    textBlock.Font.WrapText(
                        textBlock.Text.SanitizedValue,
                        GetWrapWidth(),
                        newIndex,
                        out Vector2 requestedCharPos);
                    requestedCharPos *= TextBlock.TextScale;
                    if (MathUtils.NearlyEqual(requestedCharPos.Y, caretPos.Y)) { newIndex = 0; }
                    CaretIndex = newIndex;
                    caretTimer = 0;
                    HandleSelection();
                    break;
                case Keys.Down:
                    if (isSelecting)
                    {
                        InitSelectionStart();
                    }
                    lineHeight = Font.LineHeight * TextBlock.TextScale;
                    newIndex = textBlock.GetCaretIndexFromLocalPos(new Vector2(caretPos.X, caretPos.Y + lineHeight * 1.5f));
                    textBlock.Font.WrapText(
                        textBlock.Text.SanitizedValue,
                        GetWrapWidth(),
                        newIndex,
                        out Vector2 requestedCharPos2);
                    requestedCharPos2 *= TextBlock.TextScale;
                    if (MathUtils.NearlyEqual(requestedCharPos2.Y, caretPos.Y)) { newIndex = Text.Length; }
                    CaretIndex = newIndex;
                    caretTimer = 0;
                    HandleSelection();
                    break;
                case Keys.Delete when !Readonly:
                    if (selectedCharacters > 0)
                    {
                        RemoveSelectedText();
                    }
                    else if (Text.Length > 0 && CaretIndex < Text.Length)
                    {
                        SetText(Text.Remove(CaretIndex, 1));
                        OnTextChanged?.Invoke(this, Text);
                        caretPosDirty = true;
                    }
                    break;
                case Keys.Tab:
                    // Select the next text box.
                    var editor = RectTransform.GetParents().Select(p => p.GUIComponent as SerializableEntityEditor).FirstOrDefault(e => e != null);
                    if (editor == null) { break; }
                    var allTextBoxes = GetAndSortTextBoxes(editor).ToList();
                    if (allTextBoxes.Any())
                    {
                        int currentIndex = allTextBoxes.IndexOf(this);
                        int nextIndex = Math.Min(allTextBoxes.Count - 1, currentIndex + 1);
                        var next = allTextBoxes[nextIndex];
                        if (next != this)
                        {
                            next.Select();
                            next.Flash(Color.White * 0.5f, 0.5f);
                        }
                        else
                        {
                            // Select the first text box in the next editor that has text boxes.
                            var listBox = RectTransform.GetParents().Select(p => p.GUIComponent as GUIListBox).FirstOrDefault(lb => lb != null);
                            if (listBox == null) { break; }
                            // TODO: The get's out of focus if the selection is out of view.
                            // Not sure how's that possible, but it seems to work when the auto scroll is disabled and you handle the scrolling manually.
                            listBox.SelectNext();
                            while (SelectNextTextBox(listBox) == null)
                            {
                                var previous = listBox.SelectedComponent;
                                listBox.SelectNext();
                                if (listBox.SelectedComponent == previous) { break; }
                            }
                        }
                    }
                    IEnumerable<GUITextBox> GetAndSortTextBoxes(GUIComponent parent) => parent.GetAllChildren<GUITextBox>().OrderBy(t => t.Rect.Y).ThenBy(t => t.Rect.X);
                    GUITextBox SelectNextTextBox(GUIListBox listBox)
                    {
                        if (listBox?.SelectedComponent == null) { return null; }
                        var textBoxes = GetAndSortTextBoxes(listBox.SelectedComponent);
                        if (textBoxes.Any())
                        {
                            var next = textBoxes.First();
                            next.Select();
                            next.Flash(Color.White * 0.5f, 0.5f);
                            return next;
                        }
                        return null;
                    }
                    break;
            }
            if (caretPosDirty) { CalculateCaretPos(); }
            OnKeyHit?.Invoke(this, key);
            void HandleSelection()
            {
                if (isSelecting)
                {
                    InitSelectionStart();
                    CalculateSelection();
                }
                else
                {
                    ClearSelection();
                }
            }
        }

        public void SelectAll()
        {
            CaretIndex = 0;
            CalculateCaretPos();
            selectionStartIndex = 0;
            CaretIndex = Text.Length;
            CalculateSelection();
        }

        private void CopySelectedText()
        {
            Clipboard.SetText(selectedText);
        }

        private void ClearSelection()
        {
            selectedCharacters = 0;
            selectionStartIndex = -1;
            selectionEndIndex = -1;
            selectedText = string.Empty;
        }

        private string GetCopiedText()
        {
            string t;
            t = Clipboard.GetText();

            return t;
        }

        private void RemoveSelectedText()
        {
            if (selectedText.Length == 0) { return; }

            int targetCaretIndex = Math.Max(0, Math.Min(selectionEndIndex, Math.Min(selectionStartIndex, Text.Length - 1)));
            int selectionLength = Math.Min(Text.Length - targetCaretIndex, selectedText.Length);
            SetText(Text.Remove(targetCaretIndex, selectionLength));
            CaretIndex = targetCaretIndex;

            ClearSelection();
            OnTextChanged?.Invoke(this, Text);
        }

        private float GetWrapWidth()
            => Wrap ? (textBlock.Rect.Width - textBlock.Padding.X - textBlock.Padding.Z) / TextBlock.TextScale : float.PositiveInfinity;

        private void InitSelectionStart()
        {
            if (caretPosDirty)
            {
                CalculateCaretPos();
            }
            if (selectionStartIndex == -1)
            {
                selectionStartIndex = CaretIndex;
            }
        }

        public void DrawIMEPreview(SpriteBatch spriteBatch)
        {
            imePreviewTextHandler.DrawIMEPreview(spriteBatch, CaretScreenPos, textBlock);
        }

        private void CalculateSelection()
        {
            string textDrawn = Censor ? textBlock.CensoredText : WrappedText;
            InitSelectionStart();
            selectionEndIndex = Math.Min(CaretIndex, textDrawn.Length);
            selectedCharacters = Math.Abs(selectionStartIndex - selectionEndIndex);
            try
            {
                selectedText = Text.Substring(
                    IsLeftToRight ? selectionStartIndex : selectionEndIndex,
                    Math.Min(selectedCharacters, Text.Length));
            }
            catch (ArgumentOutOfRangeException exception)
            {
                DebugConsole.ThrowError($"GUITextBox: Invalid selection: ({exception})");
            }
        }

        public void ResetDelegates()
        {
            OnKeyHit = null;
            OnEnterPressed = null;
            OnTextChanged = null;
        }
    }
}
